Codecreatures is a 3D graphics benchmark based on the CodeCreatures 3D engine. Project has been abandoned.
The Codecreatures benchmark is written with Microsoft's DirectX 8.1 API and incorporates the use of Vertex and PixelShaders popular on next generation 3D accelerators. The benchmark plays a photo-realistic nature scene and calculates the performance of the graphics adapter by measuring the fps that it can display at 1024x768, 1280x1024, and 1600x1200 resolutions. The score is a geometric mean of those three resolutions called the Codecreatures number.