Flawless Widescreen aims to simplify craft fixes and patches allowing games to function correctly in UltraWide/Surround/Eyefinity gaming resolutions.
Developers often neglect these types of users forcing them to find their own solutions, or in some unfortunate cases - live without the wonderful world of ultra-wide support.
With simplicity in mind, Flawless Widescreen was designed to be easy to use. Select a supported game from the list, configure any basic desired options and launch your game. The list of supported games can be found at the author's site and includes Battlefield 3, Bioshock, Call Of Duty: Black Ops, Dishonored, Resident Evil 6, and many many more.
Flawless Widescreen Features:
Repository-based plugins/modules with autonomous updating and version checking.
Pure Win32 and C++ - fast with low memory utilization, C++ classes exposed to LUA for powerful and fast memory manipulation/injection, registry, and file manipulation.
LUA and XML-based plugins that only require minimal programming knowledge
SoftTH, AMD Eyefinity, and NVIDIA Surround API are integrated for accurate display environment detection including bezel compensation, manually configurable fall-back for non-standard solutions.
Plugins are inherently open-source encouraging contributions and improvements from the community.