madVR is a high-quality GPU assisted video renderer which enhances video quality while using a compatible media player.
It features high-quality chroma upsampling, scaling (Bicubic, Mitchell, Lanczos, Spline etc), and YCbCr -> RGB conversion and also gamut & gamma correction for display calibration. There is support for full 16bit processing queue and the final 16bit processing result is dithered down to RGB output bit-depth.
MadVR bypasses graphics card’s video (damage) algorithms and all work is done via GPU shaders (except madVR’s IVTC atm). It has no shortcuts; highest quality has priority over anything else.
Version History for madVR:
* modified/simplified HDR tone mapping settings page
* small HDR tone mapping saturation improvement
* OSD now also shows the measured luminance of the current frame (in addition to the average)
* fixed: render & present queues didn't always fill in Windows 10 build 1803
* fixed: using XySubFilter sometimes resulted in black screen / freeze
* fixed: using HDR "processing" resulted in dark and red-ish image
* fixed: using BT.601/709 gamma curve with HDR tone mapping produced gray-ish image
* fixed: settings dialog sometimes crashed on display mode / custom mode tabk correctly