ZED Online is an Open Source online multiplayer real-time strategy game that is a remake of the 1996 classic game Z.
Z (pronounced Zed) is a 1996 real-time strategy computer game by The Bitmap Brothers. It is about two armies of robots (red and blue) battling to conquer different planets.
To connect online, the player who creates the game needs to enable port forwarding on their network router/NAT. The game will use port 8000 TCP. If the game can not bind the server to port 8000, it will try the next port until 8009. We recommend forwarding all ports 8000-8009 TCP or at least ports 8000-8002.
Unlike traditional real-time strategy (RTS) games, collecting resources or building specific structures is unnecessary for creating an army - the same principle that Nether Earth introduced, one of the RTS game's ancestors. Regions and structures within their borders that manufacture the units are captured by moving troops to their respective flags. All you need to do is to hold an acquired position for a certain amount of time while the unit is manufacturing. The more regions are under the player's control, the less time is required. More powerful units take more time to construct.
The game's objective is to eliminate the opponent by taking out their command Fort: either by sending a unit to enter or destroying it directly. Alternatively, destroying all of the opponent's units immediately wins the game.